Evaluation
1: In what ways does your media product
use, develop or challenge forms and conventions of real media products?
Andrew Goodwin’s theory is based on 5 key fetchers,
which include the narrative, relations of visuals to the song, seeing the sound
and the star image. Initially we planned on using illustration whereby the lyrics
of the song being told in the video matched the story. Our video was supposed
to be based on young people having fun and enjoying life, as well as the artist
liking someone. However through research and discussion we then changed it to
amplification where the lyrics matched the aspects we used in the video for
example for changed people and representing wonderful objects we used emos and
flowers. The base track was essential in our music video as with this we were
able to add the clips according to the beat of the music jumping from scene to
scene, where we see our performer from the water scene to the projector scenes.
In addition Goodwin explains that the
audience should ignore the narrative, as it is important in the role of
advertising in any music video. According to Goodwin all songs have a clear
narrative. This is linked to our video, as the audience is able to watch the
video and make up a clear story as they go along. Goodwin overall concludes
that narrative and performance are key, and tend to link together in order for
the video to be more interesting and appeal to a wider audience. I feel I have
done this by using a variety of camera work linking the action taken place with
the lyrics of the words allowing the audience to generate a meaning/ story from
this.
The star image of
our artist was represented clearly; this was an important aspect of Goodwin’s
theory as the star image/ artists help the production process when there songs
are out. Without an artist / star image it could effect the way people see
them. Through my music video I have clearly represented the way the star is
portrayed, so that the audience know clearly who it is.
The visualization
of a song could go further than its original purpose therefore this leads to
the three types of relationship between songs and videos, which are
illustration, amplification and disjuncture. Throughout my music video the
audience will be able to see illustration whereby the artist illustrates what
is being represented.
The song is about
growing up from a child to an adult. This music video often uses dance moves in
order to illustrate the mood of the song well. Using the dance moves to illustrate
the song helps allow the audience to remember the song as the dance moves used
in this are very entertaining making it apply to the audience.
Tulisa ‘young’, Rita Ora ‘how to party’ Angel
‘Go in go hard’ and also Rhianna ‘ We found love’ these were the videos which I
looked at that were based on our genre and had the aspects which we wanted to
include in our video. Most of these videos had the edits as well as the camera
work which we wanted. Most of the edits used in these music videos were fast
and caught our attention quick. We thought doing this on our video would also
make it appealing to our audience as it appealed to us. When watching all these
videos I found out that there were many visual aspects used which appealed to
me such as in Rhianna she is shown to use a burning cigarette to go with the
beat as well as the edits used in the video. The song in which we chose was
also up beat and we thought would be a good idea if we also used an idea like
this.
The editing technique of growing flowers and
moving traffics was inspired by Rhianna we found love.
We didn’t really challenge the conventions of
the genre of our video as we kept it simple our character wasn’t what you
expected such as being represented as ghetto (dressed) but was seen to be
ordinary dressed in casual cloths.
Looking at our artist we clearly see that there
is no main prop however the clothing was used as an idea to illustrate a lot
about the artist it self the genre was also represented in this way. Angel is
shown to wear casual clothing such as tracksuits hats and trainers; this was
relevant as this made our artist stand out from other music genres such as
indie or Rock. We therefore made sure that our artist stuck to the casual look
with an ordinary jumper and trainers clothing which you would expect our
audience to wear and be aware off.
The casual look was inspired by many
artists linked with our artists such as Rhianna, Dappy, Rita Ora and many more
who also stick to the causal clothing matching the conventions they use.
The artwork is essential for any media product as it is important that when a artist goes and buys a product they feel they are getting there moneys worth it is therefore important for the product to look good as well as sound good. When researching a wide range of CD covers I was most influenced by Ceelo green and Chris Browns cover. The genre was simple and I didn’t want to over complicate things on the front cover, it was therefore important for me to keep it simple and not to complicated.
The back of the album was influenced by Chris
browns. The back of the album attracted
me a lot , I thought the use of the image on the back made the album complete
and said a lot about the genre of music and not made it too boring. I again decided to keep to the same colors,
which I used on the front. From the original album we see how dull and boring
it is where we cant really see the artist at the front as the font takes most
space. I therefore wanted to make something different and more eye-catching for
the audience.
FRONT
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![]() BACKThis was also followed by an advertisement for the CD making people aware of the album coming out this was just as eye catching as the CD. |
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